SM64's Framewalk Glitch: The Most Divisive Speedrunning Trick?

Alright, speedrunning community, let's talk about Super Mario 64. We're diving deep into one of the most controversial glitches to ever hit the 120-star category: the infamous "Framewalk." For years, it was known, but not actively exploited in top-tier runs. Now, it's causing a massive schism, and we're here to break down exactly why. Whether you're a seasoned speedrunner, a casual player, or just curious about the drama, this guide will shed light on the Framewalk and its implications.

What Exactly IS the Framewalk?

At its core, the Framewalk is a complex sequence of inputs and game mechanics in Super Mario 64 that allows a player to manipulate Mario's position and movement in ways that defy normal gameplay. It's not a simple jump or a common enemy exploit; it's a deep dive into the game's engine that has been meticulously studied and practiced by a dedicated segment of the speedrunning community.

The term itself, "Framewalk," hints at its nature. It involves precise timing, often down to individual frames, to exploit how the game processes Mario's movement and interactions with the environment. This isn't just about performing a trick; it's about understanding the fundamental building blocks of SM64's physics and collision detection.

How Does the Framewalk Actually Work?

Breaking down the Framewalk requires a granular understanding of SM64's internal workings, often referred to as "game mechanics" or "engine exploits." While a full technical breakdown can get incredibly dense, the essence of the Framewalk involves:

  • Precise Input Timing: Executing button presses and joystick movements within extremely narrow frame windows. This is where the "frame" in Framewalk comes into play.
  • Leveraging Physics: Manipulating Mario's velocity, acceleration, and deceleration by interacting with surfaces, slopes, and even certain objects in specific ways.
  • Collision Exploitation: Finding unintended interactions between Mario and the game world that cause him to move in unexpected directions or gain unintended momentum.
  • Input Display and Frame Analysis: Speedrunners often use input displays and frame-by-frame analysis tools to identify and perfect these timings. Footage from players like Droz and Puncayshun showcases this visually, with inputs clearly displayed to demonstrate the precision required.

This isn't a simple glitch; it's a testament to the community's deep dive into the game's code and mechanics. It requires immense practice and a true understanding of how the game *really* works beneath the surface.

The Heart of the Controversy: Why is it So Divisive?

The Framewalk glitch isn't just about a faster way to clear a level; it's about the philosophy of speedrunning itself. Here's why it's ignited such a firestorm:

  • "True" Skill vs. Exploitation: The core debate revolves around whether the Framewalk represents "true" skill or an unintended exploit that trivializes challenges. Some argue that mastering such a complex technique is a skill in itself, pushing the boundaries of what's possible. Others feel it bypasses the intended challenges of the game and diminishes the accomplishment of traditional gameplay.
  • Impact on Time: The Framewalk can lead to significant time saves in specific levels and categories, most notably the 120-star run. This has a direct impact on World Records (WRs) and Personal Bests (PBs), leading to a period of uncertainty and debate as runners adapt.
  • Game Integrity: For some, using such a deep glitch questions the integrity of the speedrun itself. Does a run completed with the Framewalk hold the same weight as one achieved through more "legitimate" means? This is a question that has plagued many speedrunning communities over the years.
The debate is less about whether the trick is cool, and more about what defines a 'legitimate' speedrun.

Community Divisions: For and Against

The Super Mario 64 speedrunning community is notoriously passionate, and the Framewalk has brought this to the forefront. The discussion has largely split into three camps:

  • The Purists: These runners and fans believe the Framewalk is an exploit that should be banned, particularly from categories like 120-star. They champion runs that stick to intended gameplay mechanics and view the Framewalk as a shortcut that devalues traditional skill.
  • The Innovators: This group embraces the Framewalk. They see it as a testament to the community's ingenuity and dedication, pushing the game to its absolute limits. For them, mastering a complex glitch is just as valid, if not more so, than executing precise platforming. They argue that if a glitch exists and can be mastered, it becomes part of the game's speedrunning meta.
  • The Undecided: A significant portion of the community falls into this category. They acknowledge the impressive execution required for the Framewalk but also understand the concerns of the purists. Many are advocating for clear rules and potentially separate categories to accommodate different playstyles.

This division is not unique to SM64; similar debates have occurred in communities for games like The Legend of Zelda and Metroid. It highlights a fundamental tension in speedrunning: innovation versus tradition.

Historical Context: From Known Glitch to Speedrun Staple

The Framewalk wasn't a sudden discovery. It was a phenomenon that existed within the game's code for a long time, often observed but not necessarily exploited for speedrunning purposes. Early discussions and observations about its potential can be found in archived forum posts and discussions among dedicated SM64 players.

However, it was relatively recently that runners like Cheese, Puncayshun, LiamKings, and Paracusia began actively incorporating it into high-level 120-star attempts. This shift from theoretical possibility to practical application in WR chases is what truly ignited the controversy. The availability of footage, like Puncayshun's with input display or Droz's controller cam, allowed the community to witness the trick's execution firsthand, fueling the debate.

Rulings and Votes: What's the Official Stance?

The controversy surrounding the Framewalk has led to official discussions and votes within the Super Mario 64 speedrunning community. Websites like speedrun.com are the central hubs for these decisions. Initially, there was uncertainty, but a consensus has started to form.

As of recent developments, the community has reached a conclusion, often involving votes to determine the trick's status. The linked YouTube video ([https://www.youtube.com/watch?v=Pkl_k1HYsgM](https://www.youtube.com/watch?v=Pkl_k1HYsgM)) likely details the outcome of these discussions. In many established speedrunning communities, a formal vote is conducted, and the results dictate whether such glitches are allowed, disallowed, or placed into specific categories. For example, discussions around the ESS adapter and remapping schemes have also occurred, showing the community's proactive approach to rule-making.

Expert Analysis: The Case for and Against the Framewalk

From an expert perspective, the Framewalk is a fascinating intersection of game design, player skill, and community evolution. Here's a breakdown of the arguments:

Arguments FOR the Framewalk:

  • Demonstration of Mastery: The sheer difficulty and frame-perfect precision required to execute the Framewalk is a skill in itself. It requires hundreds, if not thousands, of hours of practice.
  • Pushing Boundaries: Speedrunning is about finding the fastest way through a game, intended or not. The Framewalk opens up new possibilities and can lead to significantly faster times, driving competition.
  • Community Engagement: Debates like this, while sometimes heated, are vital for a community's growth. They force runners to think critically about the game and the rules.
  • Exploration of Game Mechanics: Understanding and utilizing such deep glitches shows a profound understanding of the game's engine, akin to highly technical plays in other competitive fields.

Arguments AGAINST the Framewalk:

  • Bypasses Intended Challenges: Critics argue that it circumvents the designed gameplay and skill tests that make SM64's 120-star run iconic.
  • Trivialization: Some feel that it makes certain parts of the game too easy, reducing the sense of accomplishment for players who achieve it.
  • Barrier to Entry: The extreme difficulty of mastering the Framewalk can alienate newer runners who may not have the time or resources to dedicate to such specialized techniques.
  • Definition of "Playing the Game": The debate touches on what it means to "play" a game. Is exploiting a deep, unintended mechanic still considered playing the game as intended?
"It's not just about beating the game fast; it's about how you beat it. That's where the Framewalk hits a nerve for many."

Implications for SM64 Speedrunning

The Framewalk controversy has had significant implications for the Super Mario 64 speedrunning scene:

  • Category Splits: It's highly probable that this will lead to the establishment of distinct categories. We could see "Framewalk Allowed" and "Framewalk Banned" (or "Glitchless") categories, similar to how other games handle major glitches.
  • Record Resets: The introduction of a game-breaking glitch like the Framewalk often leads to a reset of existing records, as times achieved with the glitch are not comparable to those without it.
  • Increased Scrutiny: Speedrunning communities are becoming more vigilant about identifying and discussing new glitches or exploits, leading to a more robust verification process.

The community's response to the Framewalk is a microcosm of the broader speedrunning evolution, where innovation constantly clashes with tradition.

The Future of the Framewalk

Regardless of where the community ultimately lands, the Framewalk has left an indelible mark on Super Mario 64 speedrunning. It has sparked critical discussions about skill, integrity, and the very nature of pushing game boundaries.

Whether it becomes a celebrated technique in its own category or is relegated to niche runs, its legacy as one of the most divisive and discussed speedrunning tricks in SM64 history is secured. The ongoing discourse is what makes the speedrunning community so vibrant and dynamic.

Frequently Asked Questions

What is the Framewalk in SM64?
The Framewalk is a complex glitch in Super Mario 64 that allows players to manipulate Mario's movement with frame-perfect precision, often to gain unintended speed or bypass obstacles. It's a technique that has sparked significant debate in the speedrunning community.
Why is the Framewalk controversial?
It's controversial because it represents an unintended exploit that can drastically alter run times, leading to debates about "true" skill versus glitch exploitation and the integrity of speedrunning records.
Has the Framewalk been banned in SM64 speedruns?
The status of the Framewalk can change based on community votes and rulings on platforms like speedrun.com. It has led to discussions about creating separate categories for runs that use the glitch versus those that don't.
Is the Framewalk difficult to perform?
Yes, the Framewalk requires extreme precision and timing, often down to individual frames, demanding extensive practice and a deep understanding of the game's mechanics.
Where can I see the Framewalk in action?
Videos featuring top SM64 speedrunners like Cheese, Puncayshun, and Droz often showcase the Framewalk. You can find these on platforms like YouTube, often with input displays for clarity.

The world of speedrunning is always evolving, and the Framewalk is a prime example of how new discoveries can shake up established communities. What are your thoughts on the Framewalk? Is it a testament to skill or an exploit that undermines the spirit of speedrunning? Let us know in the comments below! If you're looking to improve your own runs, check out our guides on various Gaming Strategies and explore new GamingSpeedrun techniques!

Unraveling the "Carpetless" Trick: Super Mario 64's Ultimate Speedrunning Challenge

Hey fellow gamers and speedrunning enthusiasts! If you've spent any time delving into the deepest corners of Super Mario 64 speedrunning, you've likely heard whispers of a trick so notorious, so demanding, that it's become the stuff of legend: the "Carpetless" BLJ. This isn't just another glitch; it's a rite of passage, a true test of skill and dedication that separates casual players from the elite. But what exactly is this elusive maneuver, and why is it considered one of the hardest speedrunning tricks in Super Mario 64?

What is the "Carpetless" BLJ?

At its core, the "Carpetless" Backwards Long Jump (BLJ) is a highly advanced technique that allows players to gain an unprecedented amount of vertical momentum in Super Mario 64 without touching the floor in a specific area. This typically involves precise diagonal movement and jumping inputs at the very edge of certain platforms. The goal is to "clip" through geometry or gain extreme height that would otherwise be impossible.

In the context of speedrunning, the "Carpetless" BLJ offers significant time saves by allowing runners to skip entire sections of levels or reach objectives much faster. Imagine bypassing the entire climb up the treacherous stairs in Whomp's Fortress or reaching the Star faster in Bob-omb Battlefield without needing to navigate complex platforming. This trick is all about exploiting the game's physics engine in a way that's both ingenious and incredibly difficult to master.

The "Carpetless" moniker itself hints at the precision required – you can't afford to be touching any unintended surfaces (like the "carpet" of a platform) while executing the maneuver.

Why is it So Difficult?

The "Carpetless" BLJ isn't just a matter of pressing a few buttons. It demands an almost supernatural level of precision. Here's why it's a nightmare for many aspiring speedrunners:

  • Frame-Perfect Inputs: The trick often requires inputs to be performed within a single frame of the game's execution. One frame off, and you'll either fail the trick or lose all your momentum. This is where the true mastery of Super Mario 64's movement mechanics comes into play.
  • Diagonal Movement Precision: Executing the necessary diagonal movements at the exact edge of a platform is incredibly unforgiving. The slightest deviation can send Mario sliding off or simply result in a standard long jump.
  • Camera Management: Controlling the camera effectively while lining up the trick is another layer of complexity. A poor camera angle can completely obscure the precise spot where the jump needs to occur.
  • RNG Dependence (Sometimes): While some iterations of the trick are purely skill-based, others can have a slight dependency on RNG (Random Number Generation) that influences Mario's exact position or momentum upon spawning, adding another element of unpredictability.
  • Mental Fortitude: The sheer amount of practice and the high rate of failure can be incredibly demoralizing. Maintaining focus and composure after hundreds, if not thousands, of failed attempts is a testament to the dedication of top speedrunners.

A Look Back: The Evolution of the Trick

The journey to discovering and perfecting the "Carpetless" BLJ is a fascinating chapter in Super Mario 64 speedrunning history. Early speedrunners focused on more fundamental techniques, like the standard BLJ. However, as the community pushed the boundaries of what was thought possible, players started experimenting with more nuanced movement and object manipulation.

The concept of gaining height without touching specific floor textures was explored through various glitches and exploits. Researchers like Pannenkoek2 have meticulously analyzed the game's engine to understand how these seemingly impossible feats are achieved. Over time, through trial, error, and collaborative effort within the speedrunning community, the "Carpetless" BLJ began to take shape. It wasn't a single "eureka!" moment, but rather a gradual refinement of existing mechanics and the discovery of new interactions.

Initial breakthroughs often involved very specific setups, sometimes requiring specific object placements or a particular RNG seed. However, the ultimate goal was always to find more consistent and universally applicable versions of the trick. The development of this trick is a prime example of how dedicated communities can uncover hidden depths in beloved games.

The Frame-Perfect Execution

Let's talk about what "frame-perfect" truly means in the context of Super Mario 64 speedrunning. The game runs at approximately 30 frames per second. This means that for certain actions, you have a window of about 1/30th of a second to perform the correct input. For the "Carpetless" BLJ, this often translates to needing to press the jump button or execute a specific directional input within a single, precise frame.

This level of precision is why so many runners struggle. It's not something you can typically achieve with a standard controller and casual play. It requires dedicated practice with specialized controllers, optimal setups, and an intimate understanding of how Mario's physics work at the sub-pixel level. The learning curve is steep, but the reward – shaving precious seconds off your time – is immense.

Many top speedrunners spend thousands of hours practicing these specific movements, honing their muscle memory to an almost inhuman degree.

The development of tools like LiveSplit, while not directly aiding in execution, is crucial for timing these precise runs and tracking progress. Understanding your splits and identifying where you're losing frames is key to improvement.

Variations and Applications

The "Carpetless" BLJ isn't a single, monolithic trick. Over time, the community has discovered various iterations and applications across different levels and scenarios within Super Mario 64. Some common applications include:

  • Early Star Access: In levels like Bomb-omb Battlefield, a successful "Carpetless" BLJ can allow runners to reach the star in under a minute, drastically altering the early game strategy.
  • Skipping Critical Paths: Certain "Carpetless" BLJs can bypass entire sections of levels that normally require intricate platforming or enemy engagement.
  • Advanced Movement Tech Integration: It can be used in conjunction with other advanced movement techniques like Sword Flying or precise hyperspeed jumps to achieve even greater distances or reach otherwise inaccessible areas.

The discovery of new applications for this trick is an ongoing process. As runners continue to analyze the game's engine and experiment, it's possible that even more groundbreaking uses for the "Carpetless" BLJ will be found.

How to Learn the "Carpetless" BLJ

Embarking on the journey to master the "Carpetless" BLJ is not for the faint of heart. However, for those determined to conquer this ultimate challenge, here's a general approach:

  1. Master the Fundamentals: Before even thinking about "Carpetless," ensure you have a solid grasp of basic Super Mario 64 movement: long jumps, dive recoveries, wall kicks, and especially the standard BLJ.
  2. Study the Masters: Watch top speedrunners like Suigi, pannenkoek2, or Xiah execute the trick repeatedly. Pay close attention to their camera angles, Mario's positioning, and the timing of their inputs. Many resources on speedrun.com or YouTube delve deep into the mechanics.
  3. Find a Reliable Source: Look for tutorials that break down the specific setups for the "Carpetless" BLJ you want to learn. Resources often detail the exact pixel positioning and frame inputs required. The provided Xiah's video is a great starting point for understanding the concept.
  4. Practice, Practice, Practice: This cannot be stressed enough. Start with the easiest variations and slowly work your way up. Use save states if practicing on an emulator or PC version, but remember that true mastery comes from performing it consistently on original hardware.
  5. Analyze Your Fails: Don't get discouraged by failures. Each attempt, successful or not, is a learning opportunity. Analyze what went wrong and adjust your approach.
  6. Join the Community: The Super Mario 64 speedrunning community is incredibly helpful. Engage in forums, Discord servers, or Twitch chats. Ask questions, share your progress, and learn from others' experiences. You might find valuable insights that aren't readily available elsewhere.

The Community Impact

The "Carpetless" BLJ isn't just a difficult trick; it's a symbol of the dedication and ingenuity within the speedrunning community. Its existence has pushed the boundaries of what players thought was possible in a game released over two decades ago. It has inspired countless hours of research, practice, and debate.

Furthermore, the pursuit of executing such a complex trick has undoubtedly improved players' understanding of game physics and contributed to the overall knowledge base of Super Mario 64. It represents the pinnacle of player skill and a testament to the enduring appeal of this beloved classic. It’s a prime example of how players can find endless depth in games through dedication and clever exploitation of game mechanics.

The history of this trick is intertwined with the history of Super Mario 64 speedrunning itself, showcasing the evolution of speedrunning strategies and the relentless pursuit of the perfect run. Discovering and mastering such tricks fuels the passion for games and pushes the limits of what's achievable, making it a cornerstone of the #speedrunning community.

Frequently Asked Questions

What is the "Carpetless" BLJ in Super Mario 64?

The "Carpetless" Backwards Long Jump (BLJ) is an advanced speedrunning trick that allows Mario to gain extreme vertical momentum by performing precise inputs at the edge of certain platforms, avoiding touching the ground or specific textured "carpets."

Why is the "Carpetless" BLJ so difficult?

Its difficulty stems from the requirement for frame-perfect inputs, precise diagonal movement, complex camera control, and significant mental fortitude due to the high failure rate.

Does the "Carpetless" BLJ require specific game versions or hardware?

While some variations might be more forgiving on certain versions or emulators, true mastery and consistent execution of the most precise "Carpetless" BLJs are typically achieved on original hardware and with dedicated practice.

How long does it take to learn the "Carpetless" BLJ?

Learning to execute the "Carpetless" BLJ consistently can take anywhere from dozens to thousands of hours of dedicated practice, depending on the runner's prior experience and the specific variation they are learning.

Can the "Carpetless" BLJ be used in any speedrun category?

The "Carpetless" BLJ is most commonly used in categories that allow for advanced glitches and exploits, such as Any% or specific challenge categories. It's not typically used in Glitchless categories.

The quest for the perfect run is a journey, and mastering the "Carpetless" BLJ is one of its most challenging and rewarding destinations. Whether you're aiming for a World Record or just want to push your own limits, understanding this trick is key to appreciating the incredible depth of Super Mario 64 speedrunning. Keep practicing, stay motivated, and happy running!

A Game-Changing Mario 64 Speedrun Skip Just Dropped: Is This the New Meta?

Hey fellow speedrunners and Mario 64 enthusiasts! If you've been following the competitive scene, you know that even after decades, the legendary Super Mario 64 community is still unearthing revolutionary techniques. Today, we're diving deep into a newly discovered skip that could potentially shake up the world of 16-star and 70-star speedruns. We're talking about the Bob-omb Battlefield (BoB) Koopa Race route, and it’s a big deal!

The Discovery: A New Path Through Bob-omb Battlefield

This isn't just any minor tweak; it's a completely new way to approach a classic level. Shoutout to the incredible @circumark994 (also known as 宇佐美まさむね) for their groundbreaking work in finding and documenting this innovative route. For years, speedrunners have optimized every possible frame, but this find proves there's still magic to uncover in this N64 masterpiece.

The new strategy focuses on the Koopa the Quick race within Bob-omb Battlefield. By expertly chaining together advanced movement techniques, players can now shave precious seconds off their RTA (Real-Time Attack) runs. This is the kind of discovery that reignites passion within the SM64 speedrunning community, pushing boundaries and inspiring new attempts at personal bests (PBs) and even world records (WRs).

Breaking Down the Strategy: Framewalk, Chip Clip, and Beyond

So, what exactly makes this skip so special? It’s a masterful combination of existing high-level techniques, woven together with a new insight. We're talking about the precise execution of framewalking, where players manipulate Mario's movement frame by frame to gain subtle advantages. Then there's the chip clip, a glitch that allows Mario to clip through certain surfaces under specific conditions.

When you combine these with established strategies like the HMC (Hurt Mario Climb) 100 coin strategy and the Koopa SM64 balls route, you start to see the potential. This isn't a simple button press; it requires near-perfect execution and a deep understanding of Mario's physics engine. The goal is to create a smoother, faster path, bypassing the usual slower sections of the race.

"This skip is a testament to the enduring depth of Super Mario 64. Even after all these years, the community continues to find ways to break the game in the most ingenious ways. It’s pure speedrunning artistry."

The exact implementation involves a series of precise jumps, wall kicks, and sometimes even strategic use of the environment itself. It's about finding the shortest possible path, not just the intended one. This often means exploiting the game's engine in ways the developers never anticipated, which is the essence of cutting-edge speedrunning.

Impact on Speedrunning Categories

The implications of this new skip are massive, particularly for the 16 Star and 70 Star categories. These categories rely heavily on efficient movement and exploiting major glitches or shortcuts. A consistent, reliable skip that saves significant time could drastically alter the current world records. We might be looking at a new era of SM64 speedrunning, where runners will need to master this technique to even be competitive.

Even in the highly optimized 120 Star category, where every second counts, new routing possibilities could emerge. While the core route might remain the same, this skip could offer a faster alternative for specific segments, potentially leading to a new World Record. It’s exciting to think about how this discovery will ripple through different categories and challenge established strategies.

Consider the potential for personal bests. For many players, shaving even a few seconds can be a monumental achievement. This new route offers a tangible goal and a new frontier for runners to explore. It’s this constant innovation that keeps the speedrun gaming scene so dynamic.

The Community's Reaction and Future Implications

The SM64 speedrun community has always been incredibly active and collaborative. News of this skip has spread like wildfire, with runners already dissecting the video, practicing the inputs, and discussing its potential. It’s inspiring to see so many people come together, sharing knowledge and pushing the limits of what’s possible.

Will this lead to a "cheese WR" (a world record achieved through a dominant, perhaps less skillful but highly effective strategy)? Or will it be a true testament to skill, requiring immense practice? The debate is already underway.

We've seen legendary runners like Karl Jobst and others analyze major speedrunning breakthroughs, and this discovery is certainly on that level. It’s a reminder that no game, no matter how old, is ever truly "solved." The pursuit of perfection is endless in the world of speedrunning.

The discovery also highlights the importance of documentation and community sharing. Without @circumark994’s detailed breakdown, this skip might have remained an isolated trick for a select few. This collaborative spirit is what makes the speedrunning community so special.

"Every new skip is a puzzle. Some are simple, some are complex, but they all add a new layer to the strategy. This BoB race skip is definitely on the complex side, but the reward is immense."

Frequently Asked Questions

What exactly is a "skip" in speedrunning?

A skip is a technique or glitch that allows a speedrunner to bypass a section of the game that was intended to be played through, saving time.

How much time does this new Mario 64 skip save?

Early estimates suggest it can save around 1.7 seconds in RTA (Real-Time Attack) runs for the Koopa the Quick race in Bob-omb Battlefield, which is significant in competitive speedruns.

Is this skip difficult to perform?

Yes, this skip requires mastery of advanced techniques like framewalking and chip clipping, demanding precise inputs and a deep understanding of the game's mechanics.

Which speedrun categories will this affect the most?

The most significant impact is expected in the 16 Star and 70 Star categories, but it could also influence routing in other categories, including 120 Star, potentially leading to new world records.

Where can I learn more about this skip?

You can find detailed breakdowns and demonstration videos from the discoverer, @circumark994, and discussions within the SM64 speedrun community on platforms like YouTube and Twitch.

This discovery is a thrilling reminder of why we love speedrunning. It's a constant evolution, driven by passion, ingenuity, and the relentless pursuit of the fastest possible time. The world of Super Mario 64 speedrunning just got a whole lot more interesting!

What are your thoughts on this new skip? Do you think it will lead to a new WR? Share your opinions and your own speedrunning achievements in the comments below! We love hearing from the community.

The Greatest Super Mario 64 Speedrun Ever? Unpacking Liam's Jaw-Dropping New WR!

Alright, speedrunning community, gather 'round! If you've been anywhere near the Super Mario 64 scene lately, you've likely heard the buzz. A new World Record (WR) has dropped, and the consensus is… well, it's something special. We're talking about Liam's absolutely mind-bending run that has the entire community buzzing. Was it just a great run, or are we witnessing the dawn of a new era in SM64 speedrunning? Let's dive deep into what makes this particular record so astonishing.

What Makes This Run So Special?

In the world of speedrunning, breaking a World Record isn't just about being fast; it’s about pushing the boundaries of what's thought possible. Liam's recent Super Mario 64 run has achieved exactly that. We're not just talking about shaving off a few frames here and there. This run showcases an unprecedented level of precision, execution, and strategic mastery that has left veteran runners and newcomers alike in awe. It's the kind of performance that redefines the meta and inspires countless hours of practice.

This wasn't just a clean run; it was a masterclass. Every jump, every angle, every trick seemed to be executed with absolute perfection. The margin for error in a game as complex and nuanced as Super Mario 64 is minuscule, yet Liam navigated it with seemingly effortless grace. This level of consistency is what separates a good run from a legendary one.

Breaking Down the Revolutionary Strats

At the heart of any groundbreaking speedrun are the innovative strategies and techniques employed. Liam's record run is no exception. While a full breakdown would require hours of frame-by-frame analysis (something we encourage you to explore on dedicated speedrun analysis channels!), we can highlight some key areas that likely contributed to this monumental achievement.

The Super Mario 64 speedrunning community is known for its deep dive into game mechanics, leading to the discovery of numerous glitches and skips. These aren't just bugs; they are exploits of the game's engine that, when mastered, can shave significant time off a run. The infamous Backwards Long Jump (BLJ) is just the tip of the iceberg.

  • Precision Movement: This run likely features near-perfect execution of advanced movement techniques. We're talking about infinitesimally small adjustments to Mario's position and momentum to optimize every single move.
  • New Glitches or Applications: It's possible Liam utilized a newly discovered glitch or found a more efficient application of an existing one. The SM64 community is constantly experimenting, and sometimes a small discovery can have a massive impact on the overall time.
  • RNG Manipulation: While the game has its share of Random Number Generation (RNG) elements, elite runners often develop sophisticated strategies to manipulate or predict these occurrences. This could involve specific actions in certain levels to guarantee favorable outcomes, reducing the impact of bad luck.
  • Optimal Route Adjustments: Even established routes can be improved. Liam might have identified micro-optimizations in the pathing through levels or between stars that, when combined, lead to a substantial time save.
"The dedication to mastering every pixel and every frame is what makes speedrunning so captivating. Liam's run embodies that dedication."

For instance, consider the infamous "infinite coin" glitch or the precise angles needed for certain wall kicks. These are the kinds of intricate mechanics that runners obsess over, and Liam's performance suggests he's mastered them at an unparalleled level. It’s not just about knowing the speedrunning strategies; it's about executing them flawlessly under pressure.

The pursuit of the fastest time in Super Mario 64 is a testament to human perseverance and ingenuity. Each star collected, each jump perfectly timed, contributes to the final legendary score. This run likely represents the culmination of years of practice and dedication from Liam, pushing the limits of what was previously considered achievable.

The Ripple Effect on the SM64 Speedrunning Scene

When a record like this is set, it doesn't just sit there. It sends ripples through the entire community. Other runners will analyze the VOD, dissect the strats, and attempt to replicate the success. This can lead to a surge in new discoveries and further optimization, pushing the WR down even further.

This new record isn't just a personal achievement for Liam; it's a gift to the entire speedrunning community. It reignites interest, inspires new runners, and provides a benchmark for excellence. It demonstrates that even in a game as thoroughly explored as Super Mario 64, there's always room for innovation and improvement.

"We’re seeing strategies that were once thought impossible now being executed flawlessly. It's a testament to the evolving skill within the SM64 community."

The impact on the game itself is also significant. When a top runner showcases new techniques, it can inspire more casual players to delve deeper into the game's mechanics, leading to a broader appreciation for the depth of Super Mario 64's gameplay. This fuels the ongoing passion for a game that, despite its age, remains incredibly relevant.

The sheer dedication required to achieve such a record is immense. It involves countless hours of practice, meticulous research, and a deep understanding of the game's inner workings. Liam's performance sets a new standard, not just for Super Mario 64, but for speedrunning as a whole.

What's Next for SM64 Speedrunning?

The question on everyone's mind is: can this record be beaten? And if so, by how much? With each new WR, the goalposts shift. Liam's run has undoubtedly opened up new avenues for exploration. We might see runners focusing on specific categories, developing even more obscure game-breaking exploits, or mastering the already established ones with even greater consistency. The pursuit of perfection never truly ends.

The future of SM64 speedrunning looks incredibly bright. The community is as active and passionate as ever. New runners are constantly emerging, drawn in by the challenge and the thrill of competition. It's exciting to think about what new discoveries might be just around the corner.

  • Further Optimization: Expect runners to meticulously analyze Liam's run, finding even smaller optimizations.
  • New Discoveries: The hunt for new glitches and skips is ongoing.
  • Increased Competition: As the record gets lower, the competition intensifies, pushing everyone to be their absolute best.

The journey to the next WR will be as thrilling as the last. It’s a constant cycle of innovation, execution, and relentless dedication. The gaming community thrives on these moments of peak performance and groundbreaking achievement.

Frequently Asked Questions

What is the category for Liam's new record in Super Mario 64?

While not explicitly stated in the original context, records in Super Mario 64 are most commonly set in the "120 Star" category, which involves collecting all 120 Power Stars. However, "Any%" (completing the game with the fewest stars required) also has highly competitive records.

How much time did Liam shave off the previous record?

The original source implies a significant improvement, stating it could be the "greatest ... of all time." Specific time differences would require consulting the official leaderboard or Liam's run directly.

Where can I watch Liam's full speedrun?

The original source provided a link to Liam's full run on YouTube. You can typically find these world record runs archived on platforms like YouTube or dedicated speedrunning sites.

Is Super Mario 64 still popular for speedrunning?

Absolutely! Super Mario 64 is one of the most iconic and actively played speedrunning games. Its intricate mechanics and vast amount of discovered glitches and strategies keep the community engaged and constantly pushing boundaries.

The legacy of Super Mario 64 in the speedrunning world is undeniable. It's a game that continues to be explored, optimized, and celebrated by a dedicated global community. Liam's incredible new WR is a monumental achievement and a shining example of what’s possible when passion meets unparalleled skill. The future of speedrun gaming is looking brighter than ever!

What are your thoughts on this incredible new record? Did you expect this kind of performance? Share your excitement and theories in the comments below, and join our Discord to discuss all things speedrunning!

Super Mario 64 Speedrun: The Race That Never Ends!

Super Mario 64 Speedrun Race in Progress

Ever stumbled upon a title that just screams "gamer"? "A Mario 64 Speedrun Race, but it never ends" is one of those. It conjures images of an endless loop of precision jumps, impossible tricks, and a sheer test of will. If you're anything like me, a seasoned speedrunner or just a curious onlooker, this title sparks a million questions. What kind of race is this? Is it a glitch-fest, a flawless execution, or something entirely unexpected? This isn't about finding the best weapon or deciphering obscure lore; it's about pushing boundaries and defying expectations in one of gaming's most iconic titles. Today, we're diving headfirst into the Super Mario 64 speedrunning scene, dissecting what makes a race feel like it's on an eternal loop, and exploring the incredible skill involved.

Understanding the 'Never-Ending' Race

The phrase "but it never ends" in the context of a Super Mario 64 speedrun race isn't literal, of course. What it evokes is the feeling of constant, relentless pressure. In a competitive speedrun, every second counts. A single misstep can mean losing precious time, a World Record (WR), or even the win. This "never-ending" feeling comes from the sheer difficulty and the high stakes involved. It's a mental marathon as much as a physical one. The pursuit of perfection in Super Mario 64 speedruns means players are constantly striving for flawless execution, pushing the limits of what's possible. The game itself, with its vast levels and intricate movement mechanics, offers an almost infinite well of optimization possibilities, making each run feel like it could always be just a tiny bit faster.

The Core of Super Mario 64 Speedrunning

At its heart, Super Mario 64 speedrunning is about mastering movement. This isn't just about running and jumping; it's about exploiting the game's physics engine to achieve unparalleled speed and efficiency. The goal is to collect the required number of stars (often 70 for the main category, but other categories exist) in the fastest time possible. This involves intricate pathing, precise inputs, and a deep understanding of how Mario interacts with the environment. The difference between a good run and a WR often comes down to milliseconds, achieved through mastering techniques that might seem impossible to the untrained eye.

Key Techniques and Glitches

The SM64 speedrunning community is renowned for its discovery and exploitation of glitches and advanced movement techniques. These aren't simply bugs; they're often emergent properties of the game's engine that skilled players have learned to control. Some of the most famous include:

  • Backwards Long Jump (BLJ): Perhaps the most iconic SM64 speedrunning technique. This allows Mario to gain incredible speed by performing a long jump immediately after a backwards dive. It's crucial for skipping large portions of levels.
  • Dive Recovery: A quick sequence of button presses that allows Mario to recover from a dive much faster than normal, maintaining momentum.
  • Wall Kicks and Jumps: Mastering the nuanced interactions Mario has with walls, allowing for extended airtime and directional control.
  • Object Duplication: Certain glitches can allow players to duplicate objects, which can be used to bypass obstacles or gain advantages.
  • Optimal Star Collect Strats: Each star has a fastest known way to obtain it. This involves understanding the level layout and executing the perfect sequence of movements.

These techniques, when chained together, create a symphony of motion that is breathtaking to watch. The community constantly innovates, finding new skips and strats that shave off precious seconds. For instance, the pursuit of the fastest times in categories like "Any%" often involves deep dives into how specific object interactions affect Mario's speed.

The pursuit of a new World Record is an obsession that drives the most dedicated speedrunners to dissect every frame of gameplay.

The Psychology of 'Endless' Runs

The title's suggestion of an "endless" race points to the mental fortitude required. Speedrunning is a constant battle against perfection. You can always be faster. You can always execute a trick with more precision. This is where the psychological aspect becomes paramount. Runners must maintain focus through hours of practice, endure countless failed attempts, and stay motivated even when a new PB (Personal Best) feels just out of reach. The pressure of a live race, where another runner might be simultaneously pushing for the same goal, amplifies this. It's a mental game of pushing past your perceived limits, dealing with the inevitable RNG (Random Number Generation) elements, and maintaining composure under intense scrutiny. This mental resilience is what separates good runners from the elite.

Behind the Scenes of an SM64 Race

Watching a Mario 64 speedrun race, especially one in a tournament setting like the one hinted at, is a treat. These events often feature commentary from experienced runners who can explain the complex strategies and the significance of every move. They highlight the incredible skill involved, pointing out frame-perfect inputs or clever route optimizations. The editing, as mentioned in the original source, plays a crucial role in making these complex runs digestible and entertaining. Even the thumbnail art is crafted to capture the excitement. The "Sophomore 16 quarterfinals" suggests a structured tournament with a dedicated fanbase, all gathered to witness history being made or to cheer on their favorite players.

Community and Competition

The Super Mario 64 speedrunning community is one of the most dedicated and well-established in the world. It's a vibrant ecosystem of players, researchers, and fans who constantly push the game's boundaries. Tournaments, like the one referenced, are common and generate significant excitement. These events showcase the pinnacle of skill and provide a platform for runners to compete for prestige and, sometimes, prizes. The competitive spirit is fierce, but it's also built on a foundation of mutual respect and shared passion. The discoveries made by one runner often benefit the entire community, leading to faster times across the board. This collaborative yet competitive environment is what makes speedrunning so compelling.

The Evolution of SM64 Speedruns

It's fascinating to consider how Super Mario 64 speedruns have evolved. What started as simple attempts to "beat the game quickly" has blossomed into a highly technical discipline. Early runners might have focused on basic tricks, while today's top players utilize incredibly complex strats that exploit obscure game mechanics. The pursuit of the WR is a continuous process of discovery. New glitches are found, existing ones are optimized, and routes are refined. The SM64 community has been instrumental in developing sophisticated tools for analysis, including frame-by-frame analysis and sophisticated timing software, allowing for unprecedented precision. This ongoing evolution means that what was once considered impossible is now standard practice for top runners.

The dedication to finding the absolute fastest way to complete a game, down to the millisecond, is a testament to the passion within the speedrunning community.

Frequently Asked Questions

What is the most common category for Super Mario 64 speedruns?

The most common and widely recognized category is the 120 Star run, where players aim to collect all 120 Power Stars in the game. However, the 70 Star category is also extremely popular, focusing on the minimum stars required to reach Bowser for the final confrontation.

How long does a typical Super Mario 64 speedrun take?

A top-level 120 Star speedrun can be completed in under 1 hour and 40 minutes, while the 70 Star category record is currently under 4 minutes and 53 seconds. However, for most players, especially those learning, runs can range from 1.5 to 3+ hours.

What is a "glitchless" speedrun?

A glitchless speedrun aims to complete the game without using any unintended game exploits or bugs. This often means longer routes and more traditional gameplay, focusing purely on perfect execution of intended mechanics.

How do speedrunners practice for such difficult games like Super Mario 64?

Practice involves breaking the game down into individual levels or segments. Runners will replay these sections thousands of times, honing specific tricks and movements until they are consistent. Tools like savestates and practice ROMs are also commonly used to isolate and perfect difficult segments.

The beauty of Super Mario 64 speedrunning lies in its depth; there's always a new trick to learn or an optimization to discover.

The world of Super Mario 64 speedrunning is a testament to human dedication, ingenuity, and the sheer love of a classic game. Whether it's a tightly contested race or a solo pursuit of a new WR, the effort and skill involved are extraordinary. The "never-ending" nature of the challenge lies not in the game itself, but in the runner's relentless drive to push the boundaries of possibility.

What are your favorite SM64 speedrun moments? Have you ever tried a speedrun yourself? Share your experiences and any strategies you've discovered in the comments below! For more in-depth guides and discussions on the fastest ways to play your favorite games, be sure to check out our other articles and join the community!

Behold the SM64 "Rolling Rocks" Glitch: A Pro Speedrunner's First Reaction to 0.5x A Presses!

SM64 Rolling Rocks 0.5x A Presses Reaction Thumbnail
Ever felt like your favorite speedruns are just a blur of impossible feats and arcane knowledge? You’re not alone! The world of speedrunning is a deep rabbit hole, and sometimes, even seasoned veterans encounter tricks and glitches that make them scratch their heads in awe. Today, we're diving into exactly that scenario, dissecting a reaction video to a particularly mind-bending technique in the legendary Super Mario 64 speedrun community. The video in question, "Watch for Rolling Rocks - 0.5x A Presses (Commentated)", presents a complex SM64 speedrun strat that's so niche, it warrants a dedicated breakdown. We're not just talking about a simple jump or a fast route; this is about manipulating the game's mechanics at a granular level. The core of the search intent here isn't about general gameplay tips or weapon comparions. Gamers are looking to understand advanced techniques, discover new speedrunning strategies, and appreciate the sheer ingenuity that goes into shaving milliseconds off a world record. This is pure speedrun gaming at its finest. Let’s break down what makes this particular speedrun analysis so fascinating and why a pro speedrunner’s reaction is gold.

The "Rolling Rocks" Challenge: What's the Big Deal?

The video title itself, "Watch for Rolling Rocks - 0.5x A Presses (Commentated)," hints at a specific segment within Super Mario 64. For those unfamiliar with the game's speedrun routes, "Rolling Rocks" likely refers to a section that requires precise movement and timing to avoid hazards. In Super Mario 64, particularly in speedrunning, the smallest details can make or break a run. This isn't just about beating the game; it's about optimizing every single input for maximum efficiency. The phrase "0.5x A Presses" is where things get *really* technical. The 'A' button is Mario's primary jump input. Manipulating its press value to half its normal input is a game-breaking technique that requires an incredibly deep understanding of the game's physics engine and input reading. It's not a glitch you stumble upon by accident; it's a deliberate manipulation.
In the world of speedrunning, "0.5x A Presses" signifies a precise manipulation of the jump input, often achieved through specific controller inputs or game engine exploits, allowing for drastically altered movement and traversal capabilities.
This implies a segment where the typical jump isn't sufficient, and a more nuanced, possibly lower-power jump is needed to navigate a specific obstacle or trigger a particular event. The fact that it's "commentated" suggests the original video is not just a raw demonstration but a tutorial or explanation of this complex strat.

Decoding the 0.5x A Presses: A Mechanic Deep Dive

To truly appreciate this speedrunning strategy, we need to understand the underlying mechanics. In many platformers, especially those from the 1990s like Nintendo 64 classics, jump height and distance are directly tied to how long you hold the jump button. A quick tap results in a short hop, while a longer press leads to a higher, longer jump. The "0.5x A Presses" technique likely exploits how the game registers these inputs. It’s possible that by performing specific button presses in rapid succession, or by exploiting frame perfect timing, a speedrunner can trick the game into registering a jump input that's half the normal duration or intensity. This could allow for: * **Micro-jumps:** Executing jumps that are just high enough to clear a small lip or trigger an event without overshooting. * **Precise Horizontal Movement:** Controlling Mario's trajectory with extreme accuracy, crucial for speedrun routes that weave through tight spaces. * **Exploiting Physics:** Potentially interacting with the game's physics engine in unintended ways, perhaps negating certain RNG elements or bypassing sections entirely. This level of mechanical mastery is what separates casual players from dedicated speedrunners. It’s about pushing the game beyond its intended design, finding exploits, and executing them flawlessly under immense pressure.

The Pannenkoek2012 Effect: Why Commentary Matters

The original video is by Pannenkoek2012, a name synonymous with in-depth analysis of Super Mario 64 speedrunning. His videos are renowned for their meticulous detail, often breaking down complex strats and glitches into digestible segments. The "commentated" aspect is crucial because it demystifies these advanced techniques. Without commentary, a complex speedrun segment might look like random button mashing. With expert commentary, viewers can understand the *why* and *how*. Pannenkoek2012's commentary typically involves: * **Explaining the goal:** What specific outcome is the speedrunner trying to achieve? * **Detailing the inputs:** Which buttons are pressed, when, and with what timing? * **Analyzing the game's reaction:** How does the game engine interpret these inputs, and what are the consequences? * **Highlighting potential optimizations:** Are there ways to make this strat even faster or more consistent? This meticulous breakdown is what allows other gamers and speedrunners to learn and replicate these difficult maneuvers.

Cheese05's Reaction: A Pro's Perspective

The reaction video features speedrunner Cheese05, known for his own impressive Super Mario 64 runs. Watching a pro react to cutting-edge techniques provides invaluable insight. Their commentary typically includes: * **Initial bewilderment:** The genuine surprise when encountering a novel or extremely difficult glitch. * **Appreciation for execution:** Recognizing the sheer skill and practice required to pull off such a precise maneuver. * **Potential applications:** Speculating on how this new technique could be integrated into existing or future speedrun routes. * **Critique and suggestions:** Offering their own expert opinion on the viability or potential improvements to the strategy. Cheese05’s reaction, in this case, offers a window into the mind of a top-tier player grappling with a new frontier in SM64 speedrunning. It’s a testament to the ongoing evolution of speedrunning, where players constantly discover new ways to interact with game engines.

Implications for SM64 Speedrunning

The discovery and popularization of techniques like the "0.5x A Presses" have significant implications for the Super Mario 64 speedrun community. * **Record Breaking:** New, highly optimized strats can shave precious seconds, even minutes, off existing World Records. This pushes the boundaries of what's considered possible. * **Category Development:** Complex glitches might lead to the creation of new speedrun categories, such as "0.5x A Presses Any%" or "Glitch-Specific" categories, to explore these mechanics further. * **Community Engagement:** The discovery and spread of these techniques fuel discussion, research, and collaboration within the Comunidad Gamer. Discussions on platforms like speedrun.com and Discord servers often revolve around understanding and replicating these new discoveries. * **Learning Curve:** While exciting, these advanced techniques also raise the barrier to entry for new speedrunners. Understanding them often requires dedicated study of tutorials and extensive practice.

Why This Matters to Gamers

Beyond the speedrun scene, this kind of analysis appeals to a broader gaming audience for several reasons: * **Deep Dive into Game Mechanics:** It showcases the incredible depth and complexity that can exist within seemingly simple game systems. It's a look under the hood at how games *really* work. * **Ingenuity and Problem-Solving:** It highlights the human element of gaming – the creativity, persistence, and analytical thinking required to discover and exploit glitches and mechanics. * **Community and Collaboration:** The speedrunning community thrives on shared knowledge and collective effort. Videos like this are a cornerstone of that knowledge transfer. * **Appreciation for Skill:** It fosters a greater appreciation for the dedication and talent of professional gamers who can master these intricate skills. This isn't just about beating a game fast; it's about understanding it on a profound level, pushing its limits, and celebrating the brilliance of both the game designers and the players who explore their creations so thoroughly.

Frequently Asked Questions

What exactly are "0.5x A Presses" in Super Mario 64?

It refers to a technique where the game's input system is manipulated to register Mario's jump command ('A' button press) at effectively half its normal value. This allows for incredibly precise, low-height jumps crucial for specific speedrun strategies.

Who is Pannenkoek2012?

Pannenkoek2012 is a highly respected YouTube content creator known for his extremely detailed and technical analyses of Super Mario 64 speedrunning mechanics, glitches, and strategies.

What is the goal of the "Rolling Rocks" section in SM64 speedruns?

The "Rolling Rocks" likely refers to a specific level segment or challenge within Super Mario 64 that is difficult to traverse quickly due to rolling hazards. The "0.5x A Presses" technique is used to navigate this section faster or more reliably than standard methods.

Why do speedrunners use glitches?

Speedrunners use glitches and exploits to find the fastest possible ways to complete a game. These techniques can bypass intended game design, skip entire sections, or provide significant time saves, often requiring intricate knowledge and execution.

How difficult is the "0.5x A Presses" technique to learn?

This technique is considered very advanced. It requires precise timing and a deep understanding of SM64's internal mechanics, often taking hundreds or even thousands of hours of practice to master for competitive speedruns.
The quest to shave milliseconds off records is what drives innovation in speedrunning. The "Watch for Rolling Rocks - 0.5x A Presses (Commentated)" video and its subsequent reactions are a prime example of this. It’s a fascinating look at how players master, bend, and ultimately break the rules of their favorite games. What do you think of this complex speedrun technique? Have you encountered similar mind-bending strats in other games? Share your thoughts and experiences in the comments below! If you're inspired to dive deeper into the world of Super Mario 64 speedrunning, join our Comunidad Gamer on Discord to discuss strategies and share your own achievements!